Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3165]
    Renderer: NVIDIA GeForce GTX 660 Ti
    Vendor:   NVIDIA
    VRAM:     1989 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Default GameObject Tag: Box already registered
 
(Filename:  Line: 68)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Oasis3\Desktop\Jamnu_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Oasis3\Desktop\Jamnu_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Oasis3\Desktop\Jamnu_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Oasis3\Desktop\Jamnu_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.053 seconds
desktop: 1920x1200 59Hz; virtual: 3840x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Oasis3\Desktop\Jamnu_Data\Managed\System.Core.dll (this message is harmless)
It is no longer necessary to hook up a camera to the tk2dUIManager. You can simply attach a tk2dUICamera script to the cameras that interact with UI.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 3.501738 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 2.065536 ms (FindLiveObjects: 0.035868 ms CreateObjectMapping: 0.019202 ms MarkObjects: 0.187314 ms  DeleteObjects: 0.914111 ms)

UnloadTime: 1.946698 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 2.873852 ms (FindLiveObjects: 0.036593 ms CreateObjectMapping: 0.020289 ms MarkObjects: 0.196734 ms  DeleteObjects: 1.736920 ms)

UnloadTime: 1.446346 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 562.
Total: 1.128961 ms (FindLiveObjects: 0.034781 ms CreateObjectMapping: 0.021014 ms MarkObjects: 0.205430 ms  DeleteObjects: 0.036593 ms)

